Posted by & filed under Mesh, Network, Peer-to-peer, Wireless Network.

As services such as Open Garden open up ad hoc wireless networks to consumers, it becomes important that the underlying concepts of the technology are understood by non­technical audiences. Here is the first in a series of blog articles to talk about technologies that power Open Garden in a consumer friendly manner.

Wireless Mesh Networking DiagramRemember how the movie Terminator 3 ends? Instead of a happy ending, the protagonist, John Connor, is unable to shut down Skynet, the evil AI because Skynet is not a single supercomputer, but a software that exists over a distributed network of millions of computers.

Mesh networking is like Skynet, except it can be used for the forces of good like more efficient routing of wireless bandwidth, or a robust communication network during a natural disaster.

It has these properties:

  • Each node/device captures data (input)
  • Each node/device disseminates data (output)
  • Each node/device serves as a relay for other nodes/devices (propagation)

Advantages of Mesh Networking

Robust: If one link becomes unusable, it does not incapacitate the entire system. It can also be self­healing, such that the network can be programmed to automatically take up the slack when parts of it are down.
Scalable: As you add more nodes/devices, it becomes faster as you can optimize over a larger number of devices. Reduces network traffic problems.

Disadvantages of Mesh Networking

Complex: Requires installation of networking “software” or hardware on each node or device.
Expensive: Can be expensive if there is hardware required to connect each link (e.g. I/O ports and cable).

Wired vs. Wireless Mesh Networking

Wired: One of the most important technologies to provide connectivity to the Internet is 802.11. It typically involves an operator to provide infrastructure support, namely access points connected by wire to a backbone. Providing wired infrastructure is very costly and takes months for carriers to set up.

Wireless: Wireless Mesh Networks on the other hand enable communication between infrastructure components without wires and cables. It also allows the dynamic addition and subtraction of nodes without any physical cable additions and removals. Wireless networks remove the “expensive” nature of mesh networks.

Full Mesh vs Partial Mesh Networks

There are two general types of mesh networks.


Full Mesh, 
which requires that every device have a dedicated point­to­point link to every other device. If you have 6 devices you need connection from and to each device in the network. In this topology, some or all nodes may be a router and some or all nodes may be an end point. It’s rare to achieve a full interconnection like this with most networks.

Partial Mesh, on the other hand, only requires some nodes be connected to a source which can then supply the remaining nodes. Open Garden’s mesh network belongs to this category, where only one device is required to be connected to the Internet and from there, data can be efficiently transferred to many others.

Flooding and Routing

Finally, there are two ways data can be sent through a mesh network: flooding or routing.

Routing sends data along a dedicated path, jumping from one node to node until it reaches its destination. In this scheme, any node can be a bottleneck or broken path, so there needs to be a mechanism for the connection to be maintained via a self­healing protocol where broken links are repaired by substituting nodes.

Flooding involves distributing data from the source node to rest of the nodes in the network hierarchically. Unlike routing, it does not depend on every node to be alive to function, but it does have the potential to be inefficient as transmission of data from one node may not produce a duplicated or determinable output to the next.

Next Article

Now that we’ve covered some basic facts about Mesh Networking, we will follow up with posts about next generation hotspot technologies, usability and security in the coming weeks. Let us know if you think these articles are helpful!

Posted by & filed under Android, Android OG, Mesh, Network, Peer-to-peer, Wireless Network.

Here at D2D we cover a lot of ground from apps to small cells, from mobile ads to small cell backhaul. We know that our readers come from many different backgrounds and not all of our content is relevant to all our readers. So for the network- and equipment-heads out there thank you for reading this far, we now have something for you. And if you are a softwarrier stick around this may interest you to. We promise there is an app in here.

In the last two years carriers have made real progress in improving their network capacities in recent years, bottlenecks still exist. (Most Improved Award goes to AT&T in the Bay Area. Thank you, your work is appreciated.)  Despite this, bottlenecks still exist. There are only so many places to install base stations and we mobile consumers are very greedy for more bandwidth. More. More….

Part of the solution to this will be small cells, but these are still a few years away from commercialization (see D2D #1 for more on this). So we were very interested to learn of privately-held Open Garden. They have revived the idea of “mesh networks”. This seems to be the “Back to the Future” issue of D2D as Mesh Networks are a concept that have been trolling around wireless for a long time, only to fade away as development proved difficult.

The idea of a mesh network, or more specifically an ad-hoc mesh network, is that mobile devices not only talk to a base station but also to each other. This allows devices with better access to the core Internet to serve as a bridge for other devices in the mesh. With current cellular architecture, the more phones in one area the weaker the connection for everyone as all these devices have to share bandwidth from a single base station. Think Fenway Park when the Yankees are playing – a crowded and hostile network. In theory, mesh networks offer improved capacity as the number of devices grow. Devices have more ways to share core access. This is especially true if the mesh can merge connections from multiple wireless carriers and Wi-Fi.

Part of the reason this idea has faded is that it is fiendishly hard to do.  Devices have to keep track of many more connections and know who to share what with. Fortunately, smartphones are now reaching the point that they have the processing power to do all this.

Open Garden has taken advantage of this to develop a true mesh networking solution. They have figured out numerous ways to both detect and share Internet connectivity across pretty much any kind of radio you can think, and probably a few more. Their app is now available on Google Play where it is prominently featured. (We promised you an app in this article.) For all the network aficionados out there this is heady stuff.

This is more than tethering your tablet to your smartphone. Using Open Garden, you can build and share networks among family members, friends, and co-workers. It is not hard to envisage some interesting combinations here. To make up an example, tie Open Garden to social networks and let all your friends share Internet access when they are close to one of your connected devices. There are many more possibilities.

Of course, all of this carries some meaningful complexities. How do you ration access on a limited data plan? What role will the carriers play in all this? What is the best way to distribute the Open Garden software. As an early-stage start-up, Open Garden is not sharing all its magic just yet, but it is clear we are in early days of something that could prove very important.

Posted by & filed under Android, Wireless Network.

The word platform gets used often in this business. It is a heavily loaded term, which gets bandied about a lot, up there with ‘cloud’ and ‘open’ in terms of repeated, heavy usage.  Despite this linguistic abuse, there is still a lot of value in having an actual platform. Businesses seek to build platforms to create some form of lock-in. Use one platform and it can become hard to move off it, creating repeat business for its owner. A platform can block out competitors, bind customers in and create valuable partnership opportunities.

In the mobile industry, the most widely known platforms are probably the operating systems for smartphones, like iOS and Android, where we commonly speak of ‘platform wars’. However, we think there is another layer of platforms a bit further down the stack that is equally if not more important, the mobile baseband.

Basebands are to mobile phones what CPUs were to PCs, they are the key piece of silicon that end up driving most of the other hardware choices for a device. Technically speaking, a baseband is a modem and controls the communications between the phone and the carriers’ base stations. However, baseband vendors have pursued an integration strategy for many years. The end result of this is that when phone makers buy a baseband today they are also typically buying that baseband, the radio transceiver and increasingly the applications and graphics processor for their device as well.

The baseband vendors have created a platform from this one product. These vendors now commonly provide tools, testing and help with carrier certification. The transition from a product business to a platform business took place about ten years ago in mobile, largely coincident with the rise of 3G networks. It was this ‘platformization’ of the business that drove Texas Instruments, once the king of basebands, out of the market. Today, the best known baseband vendor is Qualcomm, and they designed and then reaped the benefits of a platform approach to handset silicon.

One of the key elements of building a platform is to include services that would otherwise have to be provided by someone else. This tends to transfer value and margin dollars from one segment to another. Again, the platformization of handsets makes a good example. Prior to Qualcomm’s arrival, much of the software that went into basebands (aka the protocol stack) was written by the handset vendors themselves. This required hundreds if not thousands of engineers, and hundreds of millions of dollars in annual expense.  Qualcomm did much of this software work, freeing up its handset customers to deploy capital elsewhere. And went on to become the leading handset baseband vendor by a wide margin for 3G phones.

However, the transiton to platforms continues. And while Qualcomm is the best known baseband vendor they may not be the largest anymore. That title arguably goes to Mediatek of Taiwan. Mediatek took the platform approach one step further and in doing so created one of the most important forces in mobile today.

Mediatek grew up in the one of the most competitive industrial landscapes there is – the consumer electronics supply chain in Taiwan and China. They sold chips for DVD players and optical drives for many years to low-margin assemblers of PCs and other electronics. Through some trial and error, clever thinking and luck they created a new business model for the cell phone industry. They recognized that their traditional customers had very limited engineering talent. These were typically companies with a few assembly lines capable of putting chips on a board and wrapping that board in plastic. None of these companies had the ability to design cellular phone software or build pretty user interfaces. These companies relied on their chip suppliers to provide basic software like device drivers and user interfaces.

So Mediatek took all that software work and bundled it into a complete package which they called a reference design for mobile phones. These reference designs were essentially blueprints for building a basic, 2G feature phone.  Anyone with an assembly line could buy a Mediatek chip and this would come with everything they needed to build a phone. Mediatek actually went a step further than Qualcomm. At the time, in the early 2000’s, most of Qualcomm’s customers were still large handset makers who had the ability and desire to build some of their own pieces of software. Companies like Motorola no longer had to build the protocol stack for their basebands, but they still wanted to customize each device in certain ways. Mediatek’s customers did not even want this much. Mediatek added device drivers, suggested specific components parts and laid this all out. Over time, they also added a huge range of software options that gave their growing customer base some ability to customize phones in certain ways like local languages, color screens, Java licenses or Bluetooth. This was far less customizaiton than the big handset vendors could produce but required almost no customer engineering.

Mediatek was just looking for a new product to sell to existing customers, but they opened the door for all these small assemblers to begin selling inexpensive phones. This group came to be called the ‘shanzhai’ or ‘grey market’ or ‘white box’ handset supply chain. Today, we call them branded Chinese handset makers, and they contribute over half of the phones sold each year.

We have greatly simplified the history here but we would refer you to the works of Professor Willy C. Shih of Harvard Business school who has written extensively on the Mediatek phenomenon.

In our experience, most people in the US and Europe still underestimate the size of the Mediatek ecosystem. By our  latest estimate, the major third party analytics firms still undercount Mediatek and its competitors by 300 million to 400 million units a year. This is a big number to miss, but it is hard to get an exact count of Mediatek’s customers as the ease-of-use means that the barriers to entry are very low, and there are ample new entrants (and exits) all the time.

Mediatek has not enjoyed this opportunity all alone. In China and Taiwan new competitors have popped up, notably Shanghai-based Spreadtrum and RDA Micro and Taiwan-based M-Star (which is now being acquired by Meditaek). Nor has this lesson been lost on Qualcomm which is actively building its own presence in this market with its own set of Qualcomm Reference Designs (QDR). Let us know if you would like to know more about the competitive dynamics of this market, but that subject is beyond our scope here.

There are three important implications of Mediatek’s business model.

First, they demonstrate that handset vendors do not have to own their own silicon. In the US, the success of Apple and its own A5 line of applications processors has created the impression that successful handset companies need to design their own chips. Apple’s A5 has all kinds of iOS specific functions burned into silicon which gives the iPhone certain performance and probably cost advantages. But Apple is, as always, a special case, few other vendors have the scale, or the margins, to do this. There are still thousands of Mediatek customers making a good business selling phones using off-the-shelf silicon.

Second, the handset business is now, more than ever, a race between time and innovation. The major handset vendors, other than Apple and Samsung, are generally lacking in profits. There is a yawning low-end tier of handsets. Companies that cannot innovate in some way will be relegated to competing with the Mediatek ecosystem, competitors who have very low labor costs and limited R&D budgets. If you think your business is competitive, imagine competing in a market where the average selling price for a feature phone is $20, retail.  This is particularly important now because Mediatek and Spreadtrum both began selling Android reference designs last year. We have seen a corresponding drop in handset prices in many markets and a surge in smartphone adoption globally. This is great for consumers but very challenging for handset vendors. And this is by no means a China-only or emerging markets phenomenon. Mediatek-powered phones are now common in Europe and steadily creeping into the US.

Third, Mediatek’s adoption of Android should be seen as a key shift in the industry’s balance of power. For years, one of the key attractions of a Mediatek reference design were its software and UI capabilities. This brought Java into many new phones, and is probably still a decent piece of licensing business for Oracle’s Sun unit. Mediatek and Spreadtrum adoption of Android gives that OS a virtual lock on the China handset ecosystem. We have witnessed first hand how other OS offerings have dropped this particular ball and now have little hope of fighting their way in. We detailed this effect in our blog recently highlighting the growth of low-end Android devices.

In our view, the volume that the China handset ecosystem now brings makes it a hugely important bloc in determining other, complementary segments of the industry. Mediatek and Spreadtrum, via their reference designs, wield the vote for that entire bloc in making software decisions going forward. This gives them considerable weight in the industry, but weight which has yet to be fully felt by industry players in the US and Europe.

Mediatek’s rise makes for an important study in how power and economics are shifting in the mobile industry. A lot can still change here. Qualcomm looks set to give Mediatek a serious run for the money. More handset vendors, notably Huawei and Samsung, are looking to build their own silicon and may yet succeed. Nonetheless, Mediatek and the whole reference design model is still in early days of reshaping the mobile industry.

Posted by & filed under Mesh, Net Neutrality, Network, Peer-to-peer, Wireless Network.

Today, Google announced plans to build out its 1-Gigabit fiber in Austin, TX, a vibrant city home to the popular annual SXSW conference and a rising tech industry. Their success in Kansas City, the first “Google Fiber City,” has sparked an energized startup scene and created a new model for broadband access: customers can pay monthly for the faster, 1 Gbps speeds, or simply pay a one-time installation fee for free service at slower speeds. Free public wifi, once but wishful thinking (and source of hacker bait) is finally becoming a viable reality in the United States.

Today, one third of Americans still do not have broadband access in their homes, despite the billions of dollars devoted to bridging the gap. In the past twenty years the U.S. has gone from #1 to #26 in studies measuring download speeds worldwide – well beneath countries such as South Korea, Romania and Bulgaria. And according to the Organisation for Economic Cooperation and Development, the United States pays the sixth highest price in the world for data. Why? 

At Open Garden, our humble mission is to expand and enhance Internet connectivity for every human being on the planet. We believe that unfettered access to knowledge is essential to equip future generations for the immense work they have in front of them. Encouraging a widespread mentality of sharing connectivity is one of many avenues to enabling access to knowledge. We’ve developed – and continue to improve upon – a software protocol for easily sharing mobile Internet among devices.

The amazing thing about mesh technology is the way it counters intuitive assumptions around resource scarcity: the more nodes there are in such a network, the stronger and more resilient the network becomes for every connected user. Beyond internet access alone, Open Garden enhances cellphone 3G/4G reception by utilizing the best available signal on the network. The software seeks out other devices with Open Garden installed, using multiple pathways and channel bonding to evenly distribute all available signals throughout the local network.

In a world of increasing Internet ubiquity, Open Garden is the next edge solution for creating the kind of network the Internet was originally conceived to be: One without walls or barriers to access, nor central points of control, but rather, distributed, decentralized and resiliently self-healing.

bitcoin

Posted by & filed under Network, Peer-to-peer.

As I write this, the value of one bitcoin (BTC) hovers just above $180 USD and those who once questioned its ability to penetrate the economy are beginning to appreciate it as a worthy competitive currency. While perception of utility is what drives the Euro, USD and assets such as gold, the Bitcoin protocol is designed for such utility and should be considered a legitimate alternative. Although the intrinsic value of a bitcoin is identical to that of a blank PDF or text document, you could say something similarly about the intrinsic value of gold being identical to that of aluminum. If utilitarian value is at the heart of any currency, then one based on a peer-to-peer framework is important to recognize for what it can possibly enable (or disrupt) within the system that already exists.

To illustrate the the utility Bitcoin brings to the table, I think it would be helpful to compare Bitcoin with the Open Garden mesh network as they are both p2p-based protocols: just as Open Garden enables a new way to exchange bandwidth between devices, Bitcoin enables a new way to exchange value (AKA money) between wallets. In this case, access to the Internet is to Open Garden as money is to Bitcoin. These concepts already exist and would continue to do so without either technology, but such innovations allow individuals to connect with less dependency on centralized structures.

Now is the time to start taking Bitcoin seriously and here at Open Garden, we embrace this international, peer-to-peer currency as an attempt at solving the monetary problems encircling the globe.

Donate to the Open Garden Foundation in Bitcoin.
Learn more about Bitcoin.

Posted by & filed under Events, Mesh, Network, Peer-to-peer, Wireless Network.

The Mobile Virtual Network Operator’s landscape is changing fast. The companies to watch that will change the landscape will be those that realize that “their community is their customer.” Firms who think this way about approaching their community, thinking through the values ‘shared and crowdsourced’ are Urban Airship, BMW and Facebook.

Traditional new entrants in the market like Ting, YourKarma, FreedomPOP, Republic Wireless and Netzero focus on offering mobile data and offloading to Wi-Fi while introducing the concept of social sharing. It is clear that their selling strategy is a cost model that focuses on online sales, social sharing and Wi-Fi. But how can they really compete against a Verizon or an AT&T offering when they primarily use the Sprint and Clearwire networks with all the implied consequences in terms of network availability and coverage?

One thing we have learned about building wireless data networks is that users, or even M2M applications, subscribe to a wireless network technology only if they can obtain really good coverage and a solid mobile data offering.

Everyone wants to be connected everywhere, the same as if they were at home. This is the reason Facebook is currently trying to give free Wi-Fi against check-ins. The check-in model certainly limits the use of these Wi-Fi hotspots as users always want to be seamlessly connected and of course, for free.

To succeed, all these MVNOs need to differentiate from even the underlying network. They need to become more independent, improve their coverage, user experience and data speed. They need a hybrid strategy to achieve their desired market expansion results. Hybrid means using 3G, 4G and Wi-Fi, but also using multiple carrier networks at once to provide a faster speed.

An MVNO combining Facebook social sharing features with the local Wi-Fi presence of Starbucks would most probably have a fast adoption and growth rate in the US market. It is certainly what all the new MVNOs are trying to achieve.

Open Garden is a network made of people and devices like smartphones, laptops and tablets. In essence, it is a virtual network that can sit on top of any carrier network, whether it is a cellular network (3G/4G) or a Wi-Fi network. It provides a faster network connection and extends the range of existing Wi-Fi networks and therefore provides stronger coverage, more opportunities to offload and savings on data costs.

  • FASTER SPEED

Today, users normally access the Internet using only one path. For example, when your phone connects to Wi-Fi, it no longer uses its 4G connection; if you are in an area with multiple Wi-Fi hotspots, you only use one. Open Garden is introducing a way to access the Internet over multiple paths at once, improving speed, reliability, and also eliminating configuration choices. You will no longer need to decide how you connect since Open Garden dynamically connects using for you using multiple paths.

 

 

  • ACCESS MORE WI-FI HOTSPOTS

When there is no direct Internet connection, devices will access the Internet through chains of other devices. Again, if necessary, chains will grow to reach the Internet.

 


Posted by & filed under Android, Mesh, Network, Uncategorized, Wireless Network.

The ability to work remotely has become an important tool in the business world and the addition of WiFi access on trains and airplanes has been of great assistance. Last week I ended my two week long visit to the East coast for the holidays and attempting to catch up with my community managing and other Open Garden related duties was the goal for the flight.
For accessing the Gogo network on Virgin America, there are generally several options. Usually it comes down to choosing between plans that are time limited, outrageously priced or (here’s the key) limited to mobile devices. The mobile plan is about a third the cost of the non-mobile plan, both lasting the duration of the flight.
Knowing about the existence of general radio interference in airplanes, I was nervous about purchasing a plan that could render ineffective on my laptop for a six hour trip. But what better way to do some real-world, necessity based testing for Open Garden, right? So I took the plunge and purchased the plan through my Droid Razr Maxx and connected with Open Garden to my MacBook Air. For the first 5 minutes, I was getting some interference issues (both WiFi and OG connection dropping) but after stabilizing, I was able to use my MacBook Air for the remainder of the flight with absolutely no dropped or lagging connections! The ability for Open Garden to save in costs while travelling are limitless and I encourage everyone to find and test ways to make Open Garden useful to other unique situations!

www.biodiaspora.com/

“The global airline transportation network visualized by the flight pathways of all commercial flights worldwide.” http://www.biodiaspora.com